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Old Nov 02, 2005, 11:08 AM // 11:08   #1
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Default Observed Favor Stats from 17th – 27th October

Hi

It’s been over a week since my last set of stats. I didn’t want to in any way shape or form get in the way of the Halloween stuff and I had Real Life Stuff to do.

BTW Well done AN on the Halloween stuff btw, but please can we have our LA back now. It’s like having Christmas decorations up in June.

So here are the figures from the 17th – 27th.



Europe had favour for 36.1% of the time
America 35.9%
Korea 28%

Using the days of the week(approx)
Europe held favour from midnight Sunday to 12:30 Tuesday Afternoon
Korea held favour from 12:30 Tuesday to Noon Thursday
America held favour from Noon Thursday to midnight Sunday

Winners and Losers are
America down 28.4%
Korea Up 7.1%
Europe Up 21%



My thoughts…

For obvious reasons I want to stay clear of any comments that seem like crowing. In spite of accusations that say otherwise I try and be as objective as I possibly can. Yes these figures are those observed but I believe I have done everything I can to try and make them as accurate as I can make them. I did a couple of 24 hour stints to ensure that my assumptions on favour changes during the missing data periods was still correct and to ensure that a long run of EU favour was not missed and thus leaving me open to accusations of bias.

To me this last week has further underlined the weakness in the WaW system.

Two weeks ago we had a region that seldom had access to the areas of the game they had paid for and that had been the case for several months.

Now we have a system where for a week or so the largest player base in the game is being denied access to those areas that again they paid for.

So it seems we have had two extremes. An entire region being denied access to the full game content for a period of several months and now for a week or so the largest region being denied full game content instead.

I would be silly not to say that this last week being in Europe has been great. I have helped at least five people get fissure armor. Been with several teams some great, some downright weird(trying to IWAY fow for example). But to me personally, the more access to FoW/UW added to the Halloween stuff has reinvigorated the game.

The EU gameside economy has picked up , and as judged by the huge numbers of districts people have come back to playing again.

A large part of this is due to the Halloween thing, but this ‘clearing of the clouds’ started before the Friday change so the change in favour has to be a part of it, as well as the number of players increasing due to holidays playing an important role.

A huge thanks to those teams who switched to , play for Europe it’s helped people no end. To be blunt I don’t want to go back to 15.X% EU favour but neither do I want to see the other regions deprived. Time for the WaW link to go.

Shan.
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Old Nov 02, 2005, 11:19 AM // 11:19   #2
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for all the european players that went to american servers just to be in favour more often i want to tell you.


Last edited by Ollj; Nov 02, 2005 at 11:23 AM // 11:23..
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Old Nov 02, 2005, 11:24 AM // 11:24   #3
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I'm sure they don't mind their piles of ecto they made farming UW when you couldn't.
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Old Nov 02, 2005, 11:25 AM // 11:25   #4
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Thanks again for the figures Shanaeri.

Will you be posting favour results from the actual Halloween event too? I noticed just lately that Europe has favour alot more than in the past.
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Old Nov 02, 2005, 11:41 AM // 11:41   #5
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That and I'm sure the American presence was down some due to the
Halloween event.
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Old Nov 02, 2005, 12:35 PM // 12:35   #6
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Quote:
I'm sure they don't mind their piles of ecto they made farming UW when you couldn't.
Its probably also nice going to hells precipe and actually finding people there.
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Old Nov 02, 2005, 01:18 PM // 13:18   #7
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While I tend to agree that the WaW thing is a bad idea, can you at least come up with better reasons then "people are denied an area they paid for"? That's a bad reason. That's like saying that all areas, missions, quests, and items should be available at the start, because to do otherwise is denying people who don't want to spend that time content that they paid for. Just because "you paid for it" doesn't mean you shouldn't have to earn it ingame. That's the point of an RPG, after all, PvP or not.

If you want to say that WaW is bad because it's out of place, that's fine, I agree.
If you want to say it's bad because it promotes racial divides and intolerance, that's fine, I agree.
But don't use "they paid for the content". That's rediculous.
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Old Nov 02, 2005, 01:27 PM // 13:27   #8
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If the time it is held by each side is about equal, what is the point of the whole WaW thing? Intentional Inconvenience?
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Old Nov 02, 2005, 01:43 PM // 13:43   #9
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it looks like you screwed up your game of tetris then drew numbers over it and are trying to pass it off as favor stats
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Old Nov 02, 2005, 01:46 PM // 13:46   #10
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Quote:
Originally Posted by Mysterial
While I tend to agree that the WaW thing is a bad idea, can you at least come up with better reasons then "people are denied an area they paid for"? That's a bad reason. That's like saying that all areas, missions, quests, and items should be available at the start, because to do otherwise is denying people who don't want to spend that time content that they paid for. Just because "you paid for it" doesn't mean you shouldn't have to earn it ingame. That's the point of an RPG, after all, PvP or not.

If you want to say that WaW is bad because it's out of place, that's fine, I agree.
If you want to say it's bad because it promotes racial divides and intolerance, that's fine, I agree.
But don't use "they paid for the content". That's rediculous.
I can give a reason - its daft that access to PvE area's is determined by PvP players. more so as there's probably a lot like me who don't enjoy PvP so only play the PvE part of the game, but have to rely on other's to get me access to some areas and conversly, there's likely to be PvP only players, who end up spending winning access to areas their not interested in.

IMO UW/Fow as they are PvE areas, access to them should be determined by PvE success eg. finishing Hell's Precipice or getting at least 50% of the elite skills for your primary profession or some other PvE criteria, and the current favor system should affect access to PvP arenas so PvP'ers are winning access to the part of the game they're interested in.
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Old Nov 02, 2005, 01:50 PM // 13:50   #11
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At the times of day I play...I haven't seen America in favor in about 5 days :\

I guess I play at weird times
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Old Nov 02, 2005, 01:50 PM // 13:50   #12
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looks like you failed 8th grade math.

<directed towards rusty>
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Old Nov 02, 2005, 02:25 PM // 14:25   #13
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FoW/UW is overrated anyway.I found everything I needed outside of it.
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Old Nov 02, 2005, 02:59 PM // 14:59   #14
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Quote:
Originally Posted by Mysterial
While I tend to agree that the WaW thing is a bad idea, can you at least come up with better reasons then "people are denied an area they paid for"? That's a bad reason. That's like saying that all areas, missions, quests, and items should be available at the start, because to do otherwise is denying people who don't want to spend that time content that they paid for. Just because "you paid for it" doesn't mean you shouldn't have to earn it ingame. That's the point of an RPG, after all, PvP or not.

If you want to say that WaW is bad because it's out of place, that's fine, I agree.
If you want to say it's bad because it promotes racial divides and intolerance, that's fine, I agree.
But don't use "they paid for the content". That's rediculous.
Well said, I agree.

you pay for the 'chance' to explore the guildwars world and interact with it.

The game is about Guilds, if you dont get a guild and take it into the HoH to try win the favour for your region then you are waiving the right to go to FoW or UW.. that fact that you can without doing this is value for money.

if you cant win HoH with your guild then its just the same as paying to enter a competition which you lose.. again, you pay for the oportunity, not to be guaranteed the rewards either way.
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Old Nov 02, 2005, 03:05 PM // 15:05   #15
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"Using the days of the week(approx)
Europe held favour from midnight Sunday to 12:30 Tuesday Afternoon
Korea held favour from 12:30 Tuesday to Noon Thursday
America held favour from Noon Thursday to midnight Sunday


When I look at that chart, I can see that the favour changes hands each day, and that generally when its evening in Europe, Europe holds the favour, and when its evening in Korea, Korea holds the favour.

What are you seeing that I am not?
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Old Nov 02, 2005, 03:08 PM // 15:08   #16
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Quote:
Originally Posted by brokenkey
"Using the days of the week(approx)
Europe held favour from midnight Sunday to 12:30 Tuesday Afternoon
Korea held favour from 12:30 Tuesday to Noon Thursday
America held favour from Noon Thursday to midnight Sunday


When I look at that chart, I can see that the favour changes hands each day, and that generally when its evening in Europe, Europe holds the favour, and when its evening in Korea, Korea holds the favour.

What are you seeing that I am not?
Yeah.Its called Job/School Etc.
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Old Nov 02, 2005, 03:13 PM // 15:13   #17
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Quote:
Originally Posted by brokenkey
"Using the days of the week(approx)
Europe held favour from midnight Sunday to 12:30 Tuesday Afternoon
Korea held favour from 12:30 Tuesday to Noon Thursday
America held favour from Noon Thursday to midnight Sunday


When I look at that chart, I can see that the favour changes hands each day, and that generally when its evening in Europe, Europe holds the favour, and when its evening in Korea, Korea holds the favour.

What are you seeing that I am not?
The OP is using the analogy of the totalled time each server holds favour, spread throughout a virtual week.
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Old Nov 02, 2005, 03:28 PM // 15:28   #18
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The WaW concept is interesting, but not having the favor so often really opens your eyes on the whole idea. Generally I always went to FoW and UW for the sake of having a challenge that I couldn't get anywhere else. In reality, if I could manage to take the halls and hold it for 5 rounds that would be a lot harder than FoW and UW and to boot I would probably earn more gold off sigils and gold items.

So what is the incentive anymore of going to UW and FoW when put in that perspective?

And really it just seems stupid for a PvE area to only be access if the PvP players from your server are good players. Why should my PvE access be limited because the PvP players from my region at any given time of the day are inferior?

What about those who want to establish a PvE guild? UW and FoW are very popular, and there isn't much to do outside of SF as far as PvE replayability.

Regardless, congrats to Europe.

Last edited by Racthoh; Nov 02, 2005 at 05:51 PM // 17:51..
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Old Nov 02, 2005, 03:33 PM // 15:33   #19
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sorry to say but i think snowman is right on the money. its called guild wars for a reason. you get a guild and war. now, if you CHOOSE yourself to not partake in this 'taking of the hall' with your guild, this is fine. however, it nullifies the claim that "this game is unfair becasue i cannot access all of the content". you have made a conscious choice not to access all content already. therefore YOU have made the game unfair, not anet.
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Old Nov 02, 2005, 03:50 PM // 15:50   #20
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Incorrect. No where on the box does it say
"Note: you will not be able to access all content at all times." Or words to that effect.

I have said this before, but I think the WaW idea is a good one in theory. However in practice it has proved not to be so. For the effects of the WaW system both on the economy and on the culture read the other favor threads.

TBH and it might just be me I can't see why you are so opposed to changing a system that denies all GW players the right to enjoy themselves as when they want it? I'm not attacking you btw, just want to understand where you are coming from.

Last edited by Shanaeri Rynale; Nov 02, 2005 at 03:53 PM // 15:53..
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